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 3ds Max

See how 3ds Max has evolved.

3ds Max has brought top-quality updates over the years to help you work faster and more efficiently. We continue to focus on bringing you powerful solutions across disciplines to enhance the artist experience.
Image courtesy of Sergey Varejnikov
2023
29 Mar. 2023

2024 Update

Boolean Modifier
Array Modifier
Robust Modeling Tools
Color Management
Material Switcher
Interactive Rendering Tools
USD in 3ds Max (Public Beta)
Enhanced Animation Capabilities
Artist-friendly Updates 
More
Image courtesy of Sergey Varejnikov
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NEW UPDATE
NEW UPDATE
2023
7 Dec. 2022

2023.3 Update

Organic Noise OSL
UVW Randomizer 2D and UVW Randomizer 3D OSL
Autodesk Translation Framework (ATF)
Substance
Improved Performance
MaXtoA 5.4.2.7
Image courtesy of Lucas Maxfield
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14 Sep. 2022

2023.2 Update

New Array Modifier
Enhanced Editable Poly Retriangulation
MeshSmooth Modifier Performance
Chamfer Limits Update
Trackview Updates
PFlow
Delta Mush Computation
gLTF Updates
MAXtoA Update
USD in 3ds Max (public beta)
Image courtesy of Vadim Sadovski
15 Jun. 2022

2023.1 Update

Spline Extrude
Morpher Modifier Performance
Skin Modifier Performance
Material Library - Save to Previous
File Merge Performance
Zoom Extents on Isolate
Alembic 1.8.3
Turbosmooth Performance
Chamfer Updates
Vertex Paint
Unfold3D Relax
Perspective Match
Spline Vertex & Segment Type Change
Smart Extrude Face Generation Enhancements
Image courtesy of Vytautas Katarzis
30 Mar. 2022

2023 Update

gITF support
Retopology Tools 1.2
Place Working Pivot
Create Point from Working Pivot
Create Grid from Working Pivot
Align Working Pivot
Selection Pivot
New Properties added to Physical Material
Autobackup toolbar
Autobackup improvements
Faster Rendering Experience with Arnold
Occlude Selection Improvements
Smart Extrude
Unwrap UVW Keyboard Shortcuts
Other Capabilities
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NEW UPDATE
2022
8 Dec. 2021

2022.3 Update

Smart Extrude
Per Viewport Filtering
Occluded Region Selection
Robust Pipeline Integration
Advanced Wood in OSL
File Save Performance Improvement
MaxtoA Updates
Symmetry Modifier
Enhance Peel Results in Unwrap UVW
Chamfer Modifier
Animation Updates
Usablity Updates
SEE UPDATES
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22 Sep. 2021

2022.2 Update

File Save Performance
Unfold3d for the Unwrap UVW Modifier
Enhanced Smart Extrude

Updated Tablet Pen Pressure Support

Symmetry Modifier
Improved Unwrap UVW Modifier Performance

Security Settings Management

USD for 3ds Max (Public Beta)
SEE UPDATES
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16 Jun. 2021

2022.1 Update

Faster Smart Extrude
Deformation Modifier
Enhanced Smooth Modifier
Vertex Colors in FBX Imports
Multi-Threading of Noise Maps
Startup Failure Recovery
SEE UPDATES
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24 Mar. 2021

2022 Update

Security
Smart Extrude
Slice Modifier
Extrude Modifier
Symmetry Modifier
AutoSmooth
Relax Modifier
Rendering
Arnold
Bake to Texture
Viewports
USD for 3ds Max (Public Beta)
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2021
2 Dec. 2020

2021.3 Update

Autodesk Retopology Tools 1.0
Materials and Shaders Evolution
Brilliant Viewport
Arnold Renderer
Path Deform
Selection Methods
Spline Chamfer
Enhanced Subdivide and Remesh Algorithms
Render Settings
Script Execution
Security
Plugin Management
SEE UPDATES
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26 Aug. 2020

2021.2 Update

Bake to Texture
User Interface
Materials and Shaders Evolution
Spline Chamfer
Smart Extrude
Improved Selection
SEE UPDATES
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3 Jun. 2020

2021.1 Update

Bake to Texture
Installer
Arnold as the Default Renderer
Shared Views
User-Defined Defaults
Physically-Based Rendering (PBR)
Improved Viewport Quality and Settings
Modelling
Material Editor
SketchUp Import
Render Settings
Fluids
SEE UPDATES
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25 Mar. 2020

2021 Update

Bake to Texture
Installer
Scripting with Python 3
Arnold as the Default Renderer
Physically Based Rendering (PBR)
Improved Viewport Quality & Settings
OSL Shaders
File I/O
Chamfer improvements
Weighted Normals Modifier
SketchUp Import
Substance Update
ProSound Improved audio support
FBX Improvements
3rd Party Developer Tools
SEE UPDATES
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2020
26 Nov. 2019

2020.3 Update

SketchUp ATF Importer Update
Chamfer Mitering Types available in EditablePoly
Arnold and Active Shade Viewport Enhancements
PySide2 updated
Arnold MAXtoA clip_geo Update
New Forge Design Automation API for 3ds Max
SEE UPDATES
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27 March 2019

2020

Validity intervals (animation is only calculated if there’s a change in object location)
Autobackup is more responsive to ESC request
Civil View textures update to render with Arnold
Change color of MAXScript listener window
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2019
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14 June 2018

2019.1 Update

Archiving and scene compression now supports large datasets greater than 2GB
Vault users can check large files in/out and auto-login
Export only animation with FBX
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2018
2017
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2016
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